////////////////////////////////////////////////////////////////////////////
//	Module 		: object_item_client_server_inline.h
//	Created 	: 27.05.2004
//  Modified 	: 30.06.2004
//	Author		: Dmitriy Iassenev
//	Description : Object item client and server class inline functions
////////////////////////////////////////////////////////////////////////////

#ifndef object_item_client_server_inlineH
#define object_item_client_server_inlineH

#pragma once

#define TEMPLATE_SPECIALIZATION template <typename _client_type, typename _server_type>
#define CSObjectItemClientServer CObjectItemClientServer<_client_type,_server_type>

TEMPLATE_SPECIALIZATION
IC	CSObjectItemClientServer::CObjectItemClientServer	(const CLASS_ID &clsid, LPCSTR script_clsid) :
	inherited			(clsid,script_clsid)
{
}

#ifndef NO_XR_GAME
TEMPLATE_SPECIALIZATION
ObjectFactory::CLIENT_BASE_CLASS *CSObjectItemClientServer::client_object	() const
{
	return (new CLIENT_TYPE())->_construct();
}
#endif

TEMPLATE_SPECIALIZATION
ObjectFactory::SERVER_BASE_CLASS *CSObjectItemClientServer::server_object	(LPCSTR section) const
{
	ObjectFactory::SERVER_BASE_CLASS * o = (new SERVER_TYPE(section))->init();
	R_ASSERT			(o);
	return				(o);
}

#undef TEMPLATE_SPECIALIZATION
#undef CSObjectItemClientServer

#ifndef NO_XR_GAME
#	define TEMPLATE_SPECIALIZATION template <typename _client_type_single, typename _client_type_mp, typename _server_type_single, typename _server_type_mp>
#	define CSObjectItemClientServerSingleMp CObjectItemClientServerSingleMp<_client_type_single,_client_type_mp,_server_type_single,_server_type_mp>

	TEMPLATE_SPECIALIZATION
	IC	CSObjectItemClientServerSingleMp::CObjectItemClientServerSingleMp				(const CLASS_ID &clsid, LPCSTR script_clsid) :
		inherited			(clsid,script_clsid)
	{
	}

	TEMPLATE_SPECIALIZATION
	ObjectFactory::CLIENT_BASE_CLASS *CSObjectItemClientServerSingleMp::client_object	() const
	{
		ObjectFactory::CLIENT_BASE_CLASS	*result = 
			IsGameTypeSingle() ?
			new _client_type_single() :
			new _client_type_mp();
		
		return								(result->_construct());
	}

	TEMPLATE_SPECIALIZATION
	ObjectFactory::SERVER_BASE_CLASS *CSObjectItemClientServerSingleMp::server_object	(LPCSTR section) const
	{
		ObjectFactory::SERVER_BASE_CLASS	*result = 
			IsGameTypeSingle() ?
			new _server_type_single(section) :
			new _server_type_mp(section);

		result								= result->init();
		R_ASSERT							(result);
		return								(result);
	}

#	undef TEMPLATE_SPECIALIZATION
#	undef CSObjectItemClientServerSingleMp

#endif // NO_XR_GAME

#endif